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Last Days on Mars

Various images from when I was 3D Supervisor on the film The Last days on Mars while I worked at Screen Scene in Dublin

Wayne Robson 'The Last days On Mars' Reel

Marco Zombie full head replacement (modelling, sculpting, texturing, shader setup)

Marco Zombie full head replacement (modelling, sculpting, texturing, shader setup)

Liev Schreiber digital double
(modelling, sculpting, texturing, shader setup)

Liev Schreiber digital double
(modelling, sculpting, texturing, shader setup)

Marco Zombie full head replacement (modelling, sculpting, texturing, shader setup)

Marco Zombie full head replacement (modelling, sculpting, texturing, shader setup)

Romala digital double
(modelling, sculpting, texturing, shader setup)

Romala digital double
(modelling, sculpting, texturing, shader setup)

Liev Schreiber digital double
(modelling, sculpting, texturing, shader setup)

Liev Schreiber digital double
(modelling, sculpting, texturing, shader setup)

Irwin  digital double
(modelling, sculpting, texturing, shader setup)

Irwin digital double
(modelling, sculpting, texturing, shader setup)

Set extension

Set extension

Irwin  digital double
(modelling, sculpting, texturing, shader setup)

Irwin digital double
(modelling, sculpting, texturing, shader setup)

Lighting, pit sculpting, texturing and R & D

Lighting, pit sculpting, texturing and R & D

Romala digital double
(modelling, sculpting, texturing, shader setup)

Romala digital double
(modelling, sculpting, texturing, shader setup)

Lighting, pit sculpting, texturing and R & D

Lighting, pit sculpting, texturing and R & D

Lighting , placement

Lighting , placement

Lighting, pit sculpting, texturing and R & D

Lighting, pit sculpting, texturing and R & D

Digital doubles of Romala  and Liev Schreiber

Digital doubles of Romala and Liev Schreiber

Lighting, pit sculpting, texturing and R & D

Lighting, pit sculpting, texturing and R & D

Rover lighting

Rover lighting

Rover lighting

Rover lighting

Marco Zombie full head replacement (modelling, sculpting, texturing, shader setup)

Marco Zombie full head replacement (modelling, sculpting, texturing, shader setup)